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4 posts tagged with "OsmAnd"

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Β· 9 min read
Eugene

Happy New Year!

We are continuing this good tradition for the sixth time. At the end of each year we write New Year Resolutions and our plans for the next one.

This year has been difficult for our company, as most of our team, based in Ukraine πŸ‡ΊπŸ‡¦ ❀️, works in war conditions. But despite all the difficulties, we worked according to the goals specified in the previous resolution (Resolutions 2023), and you can compare the results in our report. Briefly, in 2023, we've introduced a free subscription for cross-platform named OsmAnd Start, completely redesigned the terrain and 3D section, made a big contribution to widgets and much more.

2024 New Year Resolutions​

β˜› Let's start with the to-do list for 2024, and below you can check again how a similar list was completed (or not completed πŸ˜‰) in 2023.

Β· 5 min read

Happy New Year!

We have a good tradition every end of the year to write down New Year Resolutions for the next year and sum up the results of the past year (Resolutions 2022). It's already our 6th Resolutions.

2022 was very difficult for our team though we stayed strong and #StandWithUkraine πŸ‡ΊπŸ‡¦. Nevertheless, there is quite a lot to be proud of 2022 achievements.

In 2022 we launched the new OsmAnd website with new documentation and map. We also introduced the Pro cross-platform subscription for iOS, Android, Web and finally released OpenGL Rendering for Android with 3D terrain.

Β· 6 min read
Eugene

Happy New 2022 Year!

At the end of each year, we sum up the results of the passing year and write our plans for the next one. This tradition started 5 years ago and we continue doing it each year. Sometimes our ambitions are not nearly completed, sometimes we overshoot the plan.